Modelling Style

In our last presentation we got mostly good feedback, the only negatives we heard were that we are not quite there with the style with some of our models. I understand what the tutor was getting at and have done some research into the style we want to aim to achieve and what it is about it that makes it that ‘style’.

 

Screen Shot 2017-03-23 at 12.46.24

 

 

 

My basic thoughts are that anything that is not a parallel line, should be exaggerated in its curving. If an object is already curved or round, then exaggerated it once more. If its round, make it rounder! The image above is very exaggerated, but if we can get the essence of this, then we have done well.

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As you can see in the images below, that also, if a line it straight, and it needs to be straight, make it straight. My way of thinking towards this is if its an object that serves no purpose, it can be curved. If its a countertop, chest of drawers that needs to be straight, make it straight. The sharpness of these edges against the curves of the rest of the room makes it dynamic and contrasts well.

Screen Shot 2017-03-23 at 12.46.39Screen Shot 2017-03-23 at 12.46.43

Below are examples of, if something is naturally big, (like an obese cat or a cooked chicken) make it even plumper. This adds character as well as style.

Screen Shot 2017-03-23 at 12.46.48Screen Shot 2017-03-23 at 12.46.55

In the image below of the dog with the shoes, the shapes and look of the environment is pretty realistic, however if you focus harder you will see that the shoes are actually quite elongated, if the dog was not in the shot, this alone lets us know that this is not a realistic world.

Screen Shot 2017-03-23 at 12.46.58Screen Shot 2017-03-23 at 12.47.02

Below is an example of both points i have made, if something is round a chubby, make it rounder and chubbier! If it an item that serves no purpose such as a speaker, you can the play around with the edges as they do not need to be parallel.

Screen Shot 2017-03-23 at 12.47.05Screen Shot 2017-03-23 at 12.47.08Screen Shot 2017-03-23 at 12.47.12Screen Shot 2017-03-23 at 12.47.16Screen Shot 2017-03-23 at 12.47.20Screen Shot 2017-03-23 at 12.47.25

 

Basically the points i want to hit on when we are modelling are…

  1. If the object is naturally round or curved, exaggerated the curve, and emphasise the plumpness.
  2. if the straight edged object serves a purpose, such as a shelf, keep it straight and parallel, but if it doesn’t serve a purpose such as a speaker or a lamp, then the edges can be curved or changed.
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