A Barbers Chair

After i modelled my car and street accessories i decided i wanted to model a building for our set as well, i decided to go with a vintage looking 1950’s Barber’s. I decided i wanted to have an interior to the building as well, so began by modelling what i thought was a main part, a barbers chair.

Below is the source image i used to model from..


I began my modelling the base from a flattened sphere with the bottom faces deleted out and filled the hole, i then built up the rest of the stand with a cylinder and extruded from it for finer details.

Screen Shot 2015-01-06 at 18.20.05

Here is my finished chair, i didn’t make it just as detailed as the image but it gives the idea of  a barbers chair pretty successfully i feel. When i placed the chair into the set i felt they fitted in the scene quite successfully, seeing their reflections in the mirrors i made was really satisfying.

Screen Shot 2015-01-06 at 18.41.03

Here they are inside my barbers before it was textured. Screen Shot 2015-01-06 at 18.54.09

I uv mapped the chair and painted on a texture as you can see below…

I selected the faces of the pieces of the chair wich needed to be a different colour

Screen Shot 2015-01-07 at 20.45.16

Here is the uv map painted and ready to be applied to the chair, However once i applied it to the chair i decided to add a chrome material to the grey (metal) parts of the chair.Screen Shot 2015-01-07 at 21.18.17

Below is rendered images of the chair, i think they look really well, my only problem with them is that they take quite a while to render out.

Screen Shot 2015-01-07 at 21.37.39


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